In my group we set up cameras to get the perfect shot of each presenter. The camera had different ISO settings to balance out lighting from different angles. This made all footage look the same so there was no different lighting and all clips matched. We used 2 high key lightings from different angles in order to make the presenters show clearly and look better quality.
We used our storyboard to help follow our plan and both presenters spoke from a script. We followed health and safety regulations and ensured that no extension wires were not overloaded and all wires were tucked out the way. My individual role was to help with set design, it was my responsibility to keep the set looking to it's standard for the camera. I also set up cameras and positioned them to film the presenters as they are talking. We had to play around with the lighting and cameras a lot before filming as the light was shining obviously on the posters, also the logo on the TV screen didn't show very well as the gradient made it hard to show up on camera, to solve this problem we had to get the person who designed the logo to take the gradient off so it would show clearly on the TV screen. I think that the rushes are fit to it's purpose as it shows clearly that it is a TV magazine styled show, it has been split into sections such as introduction and example gameplay. The promo is being edited to look fun and entertaining by use of colours and music, it is also informative as the audience will be learning about games. The miss-en-scene connotes gaming as the set is surrounded by posters of the liking of a stereotypical gamer, it shows the genre clearly with it's games and animations, the outfits of the presenters are very relaxed and chilled out which gives it an informal feel making the audience feel more relaxed and see the show in a more entertaining way than a serious way.














